TAOCP 1.4.4 Exercise 16
We are asked to formulate the "green-yellow-red-purple" algorithm, illustrated in Fig.
Section 1.4.4: Input and Output
Exercise 16. [29] Formulate the "green-yellow-red-purple" algorithm, suggested by Fig. 26, in the manner of the algorithms for multiple buffering given in the text, using three coroutines (one to control the input device, one for the output device, and one for the computation).
Verified: no
Solve time: -
Setup
We are asked to formulate the "green-yellow-red-purple" algorithm, illustrated in Fig. 26, in the style of multiple-buffering algorithms presented in Section 1.4.4. Specifically, the algorithm should involve three coroutines: one controlling input from a tape, one controlling output to a tape, and one performing computation.
We assume the following conventions and notation, consistent with the section:
- Input blocks consist of $B$ words, read from tape unit $U_{\text{in}}$ into buffers $I_1, I_2, I_3$.
- Output blocks consist of $B$ words, written to tape unit $U_{\text{out}}$ from buffers $O_1, O_2, O_3$.
- A buffer is either available (empty and ready to receive input or to be written) or full (contains a block of data for computation or for output).
- The computation coroutine processes data from an input buffer and deposits results into an output buffer.
- Each coroutine suspends itself when it cannot proceed and resumes upon a signal from another coroutine.
- Coroutines communicate implicitly via buffer state flags: green (available), yellow (being filled or emptied), red (not ready), and purple (buffer currently in use by computation).
Our goal is to give a rigorous step-by-step formulation of the algorithm, showing the coordination between input, computation, and output.
Solution
We define three coroutines: INPUT, COMPUTE, and OUTPUT. Each operates in a loop over the set of buffers, maintaining the invariants described above.
INPUT Coroutine
Let I_i be the current input buffer. The coroutine proceeds as follows:
- Select the next available input buffer
I_i(green). - Initiate reading of a block from tape unit
U_{\text{in}}:
\texttt{IN I_i(B, U_{\text{in}})}
3. Mark I_i as yellow while reading.
4. Suspend until input completes. The completion can be detected via JBUS(U_{\text{in}}):
\texttt{JBUS *(U_{\text{in}})}
5. Upon completion, mark I_i as purple, indicating ready for computation.
6. Resume COMPUTE coroutine.
Repeat until the last input block is read.
COMPUTE Coroutine
Let I_i be the buffer containing the next block to process, and O_j be the next available output buffer.
- Wait until an input buffer
I_iis purple. - Process the block in
I_i. Denote the computation as $C(I_i, O_j)$, which fillsO_j. - Mark
I_ias green (available for next input). - Mark
O_jas purple (ready for output). - Resume
INPUTif any buffers are available, and resumeOUTPUTif any output buffers are purple.
Repeat until all input blocks have been processed.
OUTPUT Coroutine
Let O_j be the buffer ready for output.
- Wait until an output buffer
O_jis purple. - Write the buffer to tape unit
U_{\text{out}}:
\texttt{OUT O_j(B, U_{\text{out}})}
3. Mark O_j as green (available for next computation output).
4. Resume COMPUTE if any input buffers are purple or INPUT if any buffers are green.
Repeat until all processed blocks are output.
Coordination
The coroutines follow a cyclic pattern over three buffers. The buffer states cycle according to the "green-yellow-red-purple" system:
| State | Description | Transition |
|---|---|---|
| Green | Available for use | INPUT or COMPUTE selects |
| Yellow | Being filled (input) or emptied (output) | Completion triggers next state |
| Red | Not ready (reserved or busy) | Transition to purple when ready |
| Purple | Ready for next stage | COMPUTE or OUTPUT consumes |
Buffer swapping occurs naturally: INPUT always fills the next green buffer, COMPUTE alternates among purple buffers, and OUTPUT consumes purple buffers in order.
This completes the algorithmic specification.
Verification
- Each buffer is always in exactly one state at a time.
- No coroutine accesses a buffer unless it is in the correct state: INPUT only writes to green, COMPUTE only reads purple and writes green-to-purple, OUTPUT only reads purple.
- The three-buffer design ensures that while one buffer is being read by INPUT, one is processed by COMPUTE, and one is being written by OUTPUT. This avoids idle tape or CPU time, achieving maximal overlapping.
- The cyclic selection guarantees that each buffer eventually cycles through all four states, allowing indefinite operation without deadlock.
- The number of buffers is sufficient: three buffers permit simultaneous reading, computing, and writing while guaranteeing at least one buffer in each stage. Fewer buffers could cause idle waiting; more buffers could improve performance slightly but complicate indexing.
Notes
The "green-yellow-red-purple" naming is a mnemonic for buffer state management and generalizes naturally to $N>3$ buffers. The same principles apply to output-only or input-only algorithms. This formulation is compatible with coroutines implemented either via explicit subroutine calls with suspension and resumption or via multitasking primitives.
Buffers may be physically distinct memory areas or logically distinguished regions in a larger array. Index registers or memory pointers maintain the current buffer for each coroutine. The sentinel technique described in equation (4) can be applied independently to each input buffer to detect block boundaries efficiently.
This completes the proof.
∎